PS3 YLOD Repair Attempt – Part 1


One shall attempt the PS3 YLOD Repair Part 1

I’ve been fortunate enough to try to fix the infamous YLOD (that happens on my cousin PS3. His model is the original fat model but for all the wrong timing in the world, his model is the revision where Sony arrange the fan to the left side of the console instead of the usual right side).

What this mean is that the fan is not blowing directly under the CPU and GPU aka the Cell and RSX processor. As a planned obsolescence design by Sony, this lead to a really hot temperature averaging 80-95C for nearly 5 years of usage which I believe causes the solder joints for the processor to worn out badly leading to the YLOD.

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Nuke Tips – Speed up Nuke with hardware upgrades


Speed up Nuke – The gotta go fast way

While Adobe have a great guide on which components affect the overall performance in After Effects (and other Adobe software), it is pretty hard to find an equivalent guide for Nuke unless you browse forum threads and process all the information (which is time consuming).

After upgrading to my current workstation back in July 2013, the overall performance in Nuke improved obviously but there are times you have a limited budget and need to know which components upgrade is value for money for the performance boost it gives.

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HyppTV on DD-WRT

Last updated: Jan 20, 2018 @ 7:04 pm

I’ve noticed that this guide can be more popular than my Nuke Tips so I’ll like to clarify that HyppTV and INTERNET is still working on my TL-WR841N router.

I haven’t update my DD-WRT firmware since this guide was first published (which is still true as of the latest edit). Apology if the guide doesn’t work as reported by some Lowyat  and DD-WRT forumers.

There is a comment system so do use it as I’ll not charge you 6% Goods and Services Tax that will fund more kleptocracy.

Eff-You-See-Kay to Telekom Malaysia

I rarely swear online but Telekom Malaysia just have to get a big FU from me.

With their fucking piece of shitty service that is HyppTV aka Unifail I mean Unifi bundled IPTV service suffered from intermittent disconnection since last Sunday (5 October 2014), I figure a quick google leads me to blame the issue on TM side.

Which of course is their side! A call to TM support to reset the port to the IPTV and voila it works. That is until it happens again.

To further increase my blood pressure, my landlady’s cousin contacted TM just now to see if they can reset the port again. Sadly I was out from the apartment when she contacted them which leads to TM sending a contracted technician to the apartment to replace the router.

Ok the router I’m currently using is TP-LINK WR841ND which is a certified router that is compatible with both Unifi internet and IPTV service. There is some guide out there that actually show how to configure OpenWRT to get both internet and IPTV working but so far, there is only one guide that managed to get DD-WRT working with the internet but not the IPTV.

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RAM Usage in Nuke

Ram Usage in Nuke (Preferences Windw)

Time to See What Control the RAM Usage in Nuke

I’m fortunate enough to have a 32GB RAM for my current workstation which means it is overkill for most consumers.

Yet I can still hit the ceiling really quick when running several Nuke instances.

There are two options that control the amount of RAM that is allocated to Nuke namely the “cache memory usage” and “playback cache usage”.

Configuring the Right Value

If you are running other heavy RAM application like Photoshop, Mari, Hiero etc, I recommend setting it to around 70% in total for both cache memory and playback cache.

For example, you can configure to use 40% for cache memory and 30% for playback cache.

This will leave at least 30% for the OS and other applications to use the RAM without eating up each other.

If you rarely do roto job or requires a consistent playback speed when reviewing a shot (aka flipbook/playbast), I suggest lowering down the playback cache and give it to the cache memory instead.

So What Else Should I Tweak?

Well there is “aggressive caching” next to the cache memory although I don’t recommend enabling it as it will QUICKLY chew up all your remaining RAM.

While the tooltip mentioned that it will help to improve rendering speed when in GUI mode, I still haven’t find a good example for it. Also it suggested that it should only be enabled if you have at least 8GB of system RAM and more.

Lastly, if you have a video card with more than 1GB of VRAM, I suggest bumping up the GPU cache texture memory from the default 256MB to 512MB. It should improve responsiveness when you have a lot of textured 3D objects in OpenGL viewing mode.