Posted in: Misc

Upcoming Plan for Q4 2018

Upcoming Plan for Q4 2018

It’s been four months since I started my current job as a Software Engineer in the Financial Risk Tech industry and neglected the site… so a quick update for my upcoming plan for Q4 2018!

  1. I’m running out of idea for useful Nuke Tips that has already covered in prior posts or by other Good Samaritan in other websites/forums.
  2. Expect more Python (or MaxScript/MEL Script) tutorials to replace Nuke Tips but relevant for 3DCG VFX artist.
  3. General production pipeline articles for a single artist focusing on Project DQ .
Posted in: FX, Misc

Learning Houdini for Project DQ

Learning Houdini for Project DQ!

In this post, I’ll be covering the overall goal of Project DQ that is as a learning platform for using Houdini for all FX tasks.

As the demand of Houdini skills for FX shots risen for the past several years, I realise it is time to pick it up or get left behind.

While I do not have exposure to Houdini in actual production at my prior workplace, I tried to adapt what I’ve learn in Maya, 3ds Max and RealFlow into Houdini… should be a frictionless learning curve right?