PostsNuke TipsDemo ReelGalleryResumeAbout

Posts

category: Nuke

Nuke vs After Effects

Nuke vs After Effects Workflow

The After Effects of trying to Nuke everyday compositing problem I started out with After Effects as my first compositing software and being layer-based, the learning curve was not that steep since I use Photoshop religiously since 2001. To be frank, my first exposure to node-based compositing is not through Nuke but with Shake. Not […]

nuke_mem_preferences

RAM Usage in Nuke

Time to See What Control the RAM Usage in Nuke I’m fortunate enough to have a 32GB RAM for my current workstation which means it is overkill for most consumers. Yet I can still hit the ceiling really quick when running several Nuke instances. There are two options that control the amount of RAM that […]

roto_hand_example

Rotoscoping in Nuke

Roto the Toto OK one of the early serious attempt for me when learning VFX stuff is rotoscoping. Ironically rotoscoping is the bane of all college/university students (the lecturers even encouraged students to minimize (read:avoid) it even for final year project!). Regardless of your software of choice, rotoscoping is applicable to all major compositing software […]

nuke_camprojection_sample

Quick Intro to Camera Projection in Nuke

Camera projection is akin to a projector use in daily office use and in theaters. As seen in the above GIF, you can easily use it to project a particular plate onto the scene geometry in Nuke. How does camera projection integrate into my workflow? The below list is a common use of camera projection […]

cgsociety

VFX Resources Links

While I’m still wrapping up the Quick Intro to Camera Projection in Nuke article, I thought of sharing some of the useful VFX resources sites that I commonly visit whenever I’m free or stuck at something. CGTalk CGTalk is the forum section of CGSociety and it has a large active community that covers all aspect […]

digi-comp-filmvideo

VFX Compositing Books

Recommended VFX Compositing Books I grew up learning most of my one-pony trick by reading magazines and books (the technical stuff and rarely into story-based). As I got introduce to the wonders of  visual effects (VFX) by the kind folks from Double Negative Singapore back in July 2010, I was encouraged to read up the […]

nukex_cameratracker

Tweaking Camera Tracker in NukeX

This tutorial explains the common functions in tweaking Camera Tracker in NukeX. Tracking a shot using CameraTracker can be either easy or difficult depending on many factors such as the lack of usable tracking markers, motion blur, rack focusing/DOF, etc. There are various 3D tracking software such as PFTrack, boujou, Syntheyes, 3DEqualizer and After Effects […]

contact_sheet_scene

Image Sequence Read Speed in Nuke: Does File Format and Size Matters?

29 January 2015 Update: When using in conjunction with Full Frame Processing mode introduce in Nuke 8 and newer, I find the read speed should not be a concern unless you are dealing with really long shot duration (around 100 frames and more). 07 August 2014 Update: Another interesting finding I’ve encounter when working on […]

Newer Posts >>
Social
GitHubGitHub
© 2024 Huey Yeng
Back to Top
Dark BackgroundDefault Background