Episode 0 – Day to Night Matte Painting Thought Process
This is my very first video podcast(?) so apologies for any hiccup in the voice over recording.
The video is 1080p @ 30fps so if you have the option, try to download it from Youtube using external addon (I’m using YouTube Video and Audio Downloader for Firefox) or a download manager. The original encoded video is 480MB so it is huge for me to host on my site.
Other than what I said in the video, here is a few stuff that I miss out in the video:
- Take care of the overall perspective.
- Understand how white balance works especially when dealing with day to night shot.
- Preferably, don’t add BLOOM or GLINT in the matte painting. Do that in the compositing stage.
- Work at least double (technically quadruple) the resolution of your final output size. E.g. 1920×1080 project means 3840×2160 matte painting resolution which you can reformat in Nuke. 3D or panning shot obviously will have their own requirement so just ensure you have enough resolution.
- If you double up as the compositor in the project, I personally think it is OK to have sloppy matte painting aka mix of blurry photo in it as long you know it looks fine/good/great in the final compositing. Just make sure the overall matte painting looks believable and not crappy. Obviously don’t ever do sloppy work in any actual production.
- Manage your layers properly.